A company is looking for a Rendering Engineer, Real-time - Gaming. Key Responsibilities Implement new rendering techniques in a game engine using real-time ray tracing Improve the performance and quality of rendering techniques Develop and implement cutting-edge neural rendering techniques for real-time graphics Required Qualifications Solid understanding of C++ and multi-threading programming techniques Knowledge of the GPU Graphics Pipeline and GPU architecture BS / MS or higher degree in Computer Science or a related field (or equivalent experience) 8+ years of experience in rendering engineering Experience with ray tracing in real-time or offline rendering
Engineer • Chandler, Arizona, United States