Principal Software Engineer
At Skydance Interactive, we believe in pushing the boundaries of what is possible in interactive entertainment. Innovation in game design, technology and storytelling is the passion that drives our agile studio of dedicated and talented game creators. Collaboration across all disciplines is vital to our success and is at the core of the inclusive culture we strive to foster every day.
We empower our employees to take ownership of the features they develop and create their own solutions when challenges arise. As our studio grows, we want to bring even more risk-takers, innovators and diverse voices along for the ride as we continue to create the games that will defy convention and define the future of the medium.
Following the success of our 2020 genre-defining hit The Walking Dead : Saints & Sinners and our Webby nominated, Best Immersive Experience, Behemoth, we are currently working on several highly anticipated games for emerging platforms that we can't wait for you to play!
Skydance is looking for a Principal Gameplay Engineer skilled in working with creative teams to build key gameplay features and frameworks.
Requirements
Qualifications
The annual salary range for this position in Los Angeles is $217,000 $246,000. The salary offered may vary based on the candidate's location, qualifications, experience and relevant expertise, among other factors. The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc.
We realize that skills and expertise can come from many different experiences and paths, and we encourage you to apply even if you don't meet all of the requirements as written in the job description.
Principal Software Engineer • Los Angeles, CA, US