Technical artist serp_jobs.h1.location_city
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Technical artist • las vegas nv
Technical Artist
VirtualVocationsHenderson, Nevada, United States- serp_jobs.job_card.promoted
Sandwich Artist
Subway - 10009-0Las Vegas, NV, US- serp_jobs.job_card.promoted
Sandwich Artist
Subway - 10238-0Las Vegas, NV, US- serp_jobs.job_card.promoted
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Subway - 12530-0Henderson, NV, US- serp_jobs.job_card.promoted
Artist
Arrow InternationalLas Vegas, NV, United States- serp_jobs.job_card.promoted
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Subway - 28725-0Henderson, NV, US- serp_jobs.job_card.promoted
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Subway - 924-0Las Vegas, NV, US- serp_jobs.job_card.promoted
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Subway - 44124-0Las Vegas, NV, US- serp_jobs.job_card.promoted
Sandwich Artist
Subway - 52354-0Las Vegas, NV, US- serp_jobs.job_card.promoted
Sandwich Artist
Subway - 40892-0North Las Vegas, NV, US- serp_jobs.job_card.promoted
Sandwich Artist
Subway - 25530-0Las Vegas, NV, US- serp_jobs.job_card.promoted
Sandwich Artist
Subway - 15131-0Las Vegas, NV, US- serp_jobs.job_card.promoted
Sandwich Artist ®
Subway - 39403-0Las Vegas, NV, US- serp_jobs.job_card.promoted
Sandwich Artist
Subway - 47253-0Las Vegas, NV, US- serp_jobs.job_card.promoted
Sandwich Artist
Subway - 11190-0Las Vegas, NV, US- serp_jobs.job_card.promoted
Sandwich Artist
Subway - 45393-0Las Vegas, NV, US- serp_jobs.job_card.promoted
Sandwich Artist
Subway - 53282-0Las Vegas, NV, US- serp_jobs.job_card.promoted
Sandwich Artist
Subway - 27530-0Henderson, NV, US- serp_jobs.job_card.promoted
Sandwich Artist
Subway - 25531-0Las Vegas, NV, USTechnical Artist
VirtualVocationsHenderson, Nevada, United States- serp_jobs.job_card.full_time
A company is looking for a Technical Artist to develop innovative 3D asset generation tools.
Key Responsibilities
Develop 3D creative workflow features using generative AI, including interactive editing tools and procedural asset generation
Maintain and enhance geometry, texture, material, and animation pipelines for 3D asset generation
Collaborate with art, product, and research teams to design technical solutions for users across various industries
Required Qualifications
At least 2 years of practical experience in a CG-related field and a bachelor's degree or above in STEM or art
Strong understanding of computer graphics fundamentals, including mesh topology and UV mapping
Proficiency in Python and C++ programming, with experience in building internal art tools or plugins
Familiarity with 3D content creation tools such as Blender, ZBrush, or Houdini
Experience in 3D art projects