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Senior Game Designer
Senior Game DesignerProxima • San Francisco, CA, US
Senior Game Designer

Senior Game Designer

Proxima • San Francisco, CA, US
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Proxima is a video game studio creating new kinds of experiences that resonate far beyond the screen.

We launched Suck Up!, a game that leverages artificial intelligence to create a new type of humor in play.

The game has become a social phenomenon, generating over 400 million views across YouTube, TikTok, and other platforms.

We believe we are at an extraordinary moment in video games :

  • small, creative teams can create disproportionately culturally relevant experiences.
  • From Lethal Company to Suck Up!, breakout games from lean teams are shaping the future of play.
  • Proxima is building at that frontier, and we’re looking for a Game Designer to join us as a core member of the team.

As a Game Designer at Proxima, you will :

  • Create game concepts that are socially resonant, designed to spread, spark conversation, and invite players to share.
  • Design and refine gameplay systems end-to-end, from prototyping and early concepts to launch and iteration.
  • Collaborate closely with engineering (often directly in-engine) and art to bring design ideas to life.
  • Playtest, balance, and adjust designs based on feedback and player data.
  • Push the boundaries of what’s possible in small-team development, working hands-on across disciplines.
  • You might be a great fit if you are :

  • Innately creative, with a deep passion for video games as both craft and culture.
  • Skilled at understanding the needs, habits, and play patterns of today’s players Excited by the intersection of design, virality, and social relevance; instincts for how games catch fire, spread online, and become part of culture.
  • Scrappy and hands-on :

  • willing to roll up your sleeves to prototype, playtest, and iterate quickly.
  • A collaborative teammate who thrives in small, fast-moving teams Preferred Qualifications Prior experience in game design within the video games industry.
  • Strong understanding of the full game development process across disciplines.
  • Experience building and releasing your own projects (indie games, Roblox experiences, prototypes, mods, etc.).
  • Familiarity with game engines (Unity, Unreal, or similar).
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