Funcom was founded 32 years ago, in 1993.
We were there in the early days of the massively multiplayer online games, breaking new ground and pioneering features and business models that are commonplace today.
We’ve made over 25 games, from pixel platformers to more recent titles such as The Longest Journey , Conan Exiles , and Secret World Legends .
With Dune : Awakening , we are weaving together Open World Survival and MMO elements into a Dune tapestry that brings Frank Herbert's sci-fi masterpiece to life in a completely unique way.
Today, over 500 people from more than 40 different nationalities work and play at Funcom across our 5 studios in Oslo, Norway; Lisbon, Portugal; Durham, North Carolina; Stockholm, Sweden; and Bucharest, Romania .
We like to think of ourselves as more than just developers. We're a friendly group of around 500 people with plenty of casual and hardcore gamers, tech heads and creative masterminds, organized planners, and nerdy game fans who make this industry so fun. And we’re all together on a mission to open windows to amazing worlds. We've been making games for over 30 years, crafting and publishing unique experiences that have put us on the path to becoming a leader in Online Worlds.
We've got five studios spread across Norway, the USA, Portugal, Sweden, and Romania, and we're always on the lookout for more dedicated people to join our ranks.
We're all about creating a relaxed and equal workspace where flat communication and our agile structure are key to delivering world-class games.
So, if you're ready to make your mark, we're ready to welcome you!
Your Mission in Funcom
As part of our ongoing journey, we’re always on the lookout for more talented and experienced team members to join our programming teams. Depending on your competencies and experience, you might fit a gameplay, infrastructure, engine, or other specialized teams.
Common to all of them would be the willingness to play a key technical role at the heart of our game development process, focusing on developing, debugging, and optimizing game and core engine-level systems using C++ within Unreal Engine, supporting micro services in .Net, or tools and infrastructure using Python or Go.
You’ll collaborate closely with engineers, artists, and developers across multiple studios to ensure a smooth, polished experience for our players worldwide. Plus, you’ll enjoy the flexibility in a hybrid setup, with fully remote position possible for exceptional candidates.
This Open Application isn’t connected to any specific team, if you have the experience and skills to match the role, we would discuss with you and find where your contribution would make the most sense.
How you can have an impact in your position :
We are looking for you to have :
Experience in any of the following areas would be a strong advantage :
We evaluate candidates on an ongoing basis and recommend candidates to apply as soon as possible!
Please apply in English .
Why Funcom?
We’re a Scandinavian company and follow Scandinavian work values. That means we're all about creating a relaxed, equal workspace where you can be yourself and really make a difference in what we do. More so, we're big believers in work-life balance.
Our Studio is home to around 140 people from 29 different parts of the world. We work together to create awesome games and we do it according to the Kaizen approach : making small adjustments that lead to big outcomes over time.
We do it all from the heart of Norway - a country that’s topping the charts as one of the happiest places on Earth.
Nestled downtown, our office is just a stone's throw away from some of Oslo's most iconic sights, such as the Opera, the Munch Museum or the stunning Deichman Public Library.
Our 37.5-hour work week is flexible, giving you plenty of time to juggle life's many hats. We offer a helping hand with relocation, a pension plan, private healthcare, a variety of social and well-being events, free access to our gym, plus a long list of other benefits.
Open Application • Durham, US