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Senior Game Programmer

Senior Game Programmer

Impact TheoryLos Angeles, CA, US
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Senior Unreal Engine Game Programmer

Impact Theory is a mission-driven modern media company designed to create positive change in people's lives through the creation of entertaining and empowering content. Designed as an integrated studio, Impact Theory develops and produces video games (Project Kyzen), webcomics, film & TV, as well as world-class YouTube and podcast content that has garnered half a billion views on YouTube alone. Regardless of type, Impact Theory's content underscores the company's mission to ensure the global spread of a growth mindset through ideas and entertainment.

Project Kyzen, in its current public release, is a casual, multiplayer game in which players will have the choice to compete against each other in several different mini-games. Users can craft unique avatars and explore the Kyzen universe. Project Kyzen will be developed in phases throughout its lifetime in which players will be able to provide feedback to create the ultimate immersive experience in gaming. We are looking to assemble a team of A-players to work on our next game mode and achieve our goal of being the number one genre-defining game in our niche.

We are seeking a versatile Senior Unreal Engine Game Programmer with deep expertise in gameplay programming, character controls (3Cs), game mechanics, networked gameplay, and AI bot systems. This role demands a well-rounded programmer passionate about creating immersive experiences and skilled at collaborating across disciplines to deliver a polished, scalable game. You'll be instrumental in developing AI bots, core gameplay mechanics, and character interactions that provide players with an engaging, responsive game world.

Responsibilities

  • AI Bot Development : Design, implement, and refine AI bot behaviors, enhancing interactions and responsiveness to create a challenging and immersive experience.
  • Develop Gameplay Features : Build and integrate gameplay mechanics, character controls, player movement, combat, and UI to create a cohesive game experience.
  • Collaborate Across Disciplines : Partner with designers, artists, and programmers to iterate on gameplay and AI features, contributing technical insights that enhance the player experience.
  • Architect Core Systems : Develop foundational systems supporting gameplay, networking, and AI, with scalability and stability in mind.
  • Optimize and Troubleshoot : Identify and address performance issues across CPU, GPU, and network, focusing on improving both the game's stability and the AI systems' efficiency.
  • Maintain Code Quality : Write, review, and maintain robust, scalable code that supports efficient workflows and empowers the team.
  • Prototype and Iterate : Rapidly prototype gameplay and AI features, integrating feedback and iterating to align with the game's vision.
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Senior Programmer • Los Angeles, CA, US