Talent.com
Principal Technical Artist, Environment - Unpublished R&D Product
Principal Technical Artist, Environment - Unpublished R&D ProductRiot Games • Los Angeles, CA, United States
serp_jobs.error_messages.no_longer_accepting
Principal Technical Artist, Environment - Unpublished R&D Product

Principal Technical Artist, Environment - Unpublished R&D Product

Riot Games • Los Angeles, CA, United States
job_description.job_card.30_days_ago
serp_jobs.job_preview.job_type
  • serp_jobs.job_card.full_time
job_description.job_card.job_description

On the MMO team, we're not just building a big game-we're building a world at scale : layered, living, and player-driven. For that to work, we need tools and pipelines that aren't just powerful-they need to be flexible, systemic, and futureproof.

As a Principal Environment Technical Artist , you'll be an architect of our worldbuilding pipeline, defining the core systems that enable environment artists and designers to craft massive, diverse, and immersive spaces. You'll be a key strategic partner in shaping how the world is built-from high-level tooling philosophy to boots-on-the-ground implementation. This role is central to unlocking scale without compromise, and to making worldbuilding a creative, empowered process for dozens of contributors over many years.

You'll partner deeply with Creative Leads, Engineering, and Production to design workflows that amplify art direction, drive efficient content creation, and support procedural and modular pipelines across biomes, architecture, terrain, and more.

Responsibilities :

  • Design and own foundational systems for world editing, asset integration, and procedural worldbuilding-including terrain, biomes, modular kits, and urban layouts.
  • Build core components of our world editing toolset, including in-editor tooling and custom workflows that support iterative, distributed development at scale.
  • Translate high-level art direction into executable workflows and reusable toolchains, partnering closely with the Art Director and Creative Leads to align technical solutions with creative vision.
  • Champion procedural content systems (e.g., Houdini-based or in-engine PCG tools) that enable high-volume, high-fidelity content creation while supporting player-driven world dynamics.
  • Navigate creatively ambiguous problem spaces-designing for what we know, and building systems that can adapt to what we don't.
  • Guide and mentor other technical artists
  • Collaborate with Engineering and Tech Art leadership to evolve the environment pipeline across DCC, source control, build systems, and runtime delivery.
  • Establish and enforce performance, scalability, and modularity standards for environment content across the project.
  • Help define the long-term vision for content creation systems, from pre-production prototyping to live game sustainability.
  • Proactively identify tech debt and pipeline inefficiencies, explore future technology, and drive strategic solutions that prepare us for the long road of live service MMO development.

Required Qualifications :

  • 8+ years of experience as a Technical Artist, with a strong emphasis on worldbuilding or environment art systems.
  • Expert-level knowledge of Houdini or equivalent procedural content tools, with hands-on experience building environment systems at scale.
  • Experience designing procedural systems for architectural, city, or open world content, with an eye toward visual fidelity and layout utility.
  • Mastery of Unreal Engine 5's worldbuilding stack, including material systems, world partitioning, landscape tools, instancing, and asset streaming.
  • Deep understanding of environment content creation pipelines, with expert-level proficiency in tools such as Maya, Blender, ZBrush, etc.
  • Advanced scripting capabilities in Python, Blueprint, and similar languages, used to create, maintain, and document tools used across disciplines.
  • Proven experience collaborating across departments, balancing technical, artistic, and design goals in a high-complexity game environment.
  • Strong systems thinking, with a track record of designing pipelines that scale across multiple teams, biomes, or content types.
  • Desired Qualifications :

  • Experience building MMOs or large-scale multiplayer worlds, especially with persistent or systemic environmental gameplay.
  • Familiarity with procedural texture and material generation workflows using tools like Substance Designer, Houdini Copernicus, or similar.
  • Experience with performance benchmarking, profiling, and optimization in large open-world maps.
  • Proficiency with C++, especially in the context of extending Unreal Engine tools or editor functionality.
  • Portfolio Requirements :

    Please include a portfolio, demo, or documentation that showcases :

  • Tools or systems you implemented to support large-scale worldbuilding.
  • Procedural workflows (terrain, biomes, architectural kits, etc.) built in Houdini or Unreal.
  • Examples of systemic thinking-how you approached problems of scale, reuse, and cross-discipline collaboration.
  • For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!

    Our Perks :

    Riot focuses on work / life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse / domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.

    At Riot Games, we put players first . That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you're working directly on a new player-facing experience or you're supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we're better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we're looking forward to your application.

    It's our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.

    Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories :

  • Safeguarding confidential and sensitive Company data
  • Communication with others, including Rioters and third parties such as vendors, and / or players, including minors
  • Accessing Company assets, secure digital systems, and networks
  • Ensuring a safe interactive environment for players and other Rioters
  • These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.

  • (Los Angeles Only) Base salary range between $206,700.00 - $289,000.00 USD + incentive compensation + equity + 401K with company match + medical, dental, vision, and life insurance + short and long-term disability + open PTO.
  • (Mercer Island only) Base salary range between $206,700.00 - $289,000.00 USD + incentive compensation + equity + 401K with company match + medical, dental, vision, and life insurance + short and long-term disability + open PTO.
  • serp_jobs.job_alerts.create_a_job

    Technical Artist • Los Angeles, CA, United States

    Job_description.internal_linking.related_jobs
    PET / CT Technologist

    PET / CT Technologist

    Shared Imaging, LLC • Long Beach, CA, US
    serp_jobs.job_card.full_time
    Shared Imaging is a privately held organization that has been committed to growing organically and has doubled our revenue in the past. We pride ourselves on our "White Glove" service mode...serp_jobs.internal_linking.show_more
    serp_jobs.last_updated.last_updated_30 • serp_jobs.job_card.promoted
    Remote Multimedia Expert - AI Trainer ($40-$40 per hour)

    Remote Multimedia Expert - AI Trainer ($40-$40 per hour)

    Mercor • Burbank, California, US
    serp_jobs.filters.remote
    serp_jobs.job_card.full_time
    Role Overview • • Mercor is collaborating with a leading AI lab to engage multimedia experts for a project focused on enhancing the audiovisual capabilities of AI systems. Freelancers will apply their...serp_jobs.internal_linking.show_more
    serp_jobs.last_updated.last_updated_1_day • serp_jobs.job_card.promoted
    Principal Software Engineer

    Principal Software Engineer

    Skydance • Santa Monica, California, United States
    serp_jobs.job_card.full_time
    At Skydance Interactive, we believe in pushing the boundaries of what is possible in interactive entertainment.Innovation in game design, technology and storytelling is the passion that drives our ...serp_jobs.internal_linking.show_more
    serp_jobs.last_updated.last_updated_30 • serp_jobs.job_card.promoted
    CT Tech / Imaging Specialist / ARRT

    CT Tech / Imaging Specialist / ARRT

    MLee Healthcare Staffing and Recruiting, Inc • Carson, CA, United States
    serp_jobs.job_card.full_time
    Unleash Your Passion for Imaging in the Coastal Heart of California.Long Beach, California : a city adorned by the golden sun, stretching coastlines, and a vibrant community where culture collides w...serp_jobs.internal_linking.show_more
    serp_jobs.last_updated.last_updated_variable_days • serp_jobs.job_card.promoted
    Senior Environment Artist – UE5 (Sports / Action / Simulation Games)

    Senior Environment Artist – UE5 (Sports / Action / Simulation Games)

    Refactor Games • Beverly Hills, CA, United States
    serp_jobs.job_card.full_time
    Refactor Games is a AAA sports video game studio.We are developing the next generation of professional football (soccer) video games using Unreal Engine 5. You’ll be responsible for owning environme...serp_jobs.internal_linking.show_more
    serp_jobs.last_updated.last_updated_less • serp_jobs.job_card.promoted • serp_jobs.job_card.new
    World Arts & Cultures / Dance Lecturer Pool 2025-2026

    World Arts & Cultures / Dance Lecturer Pool 2025-2026

    University of California - Los Angeles (UCLA) • Los Angeles, CA, United States
    serp_jobs.job_card.full_time
    Annual Salary Range $68,247-$192,040.Rank and salary commensurate with qualifications and experience.Sunday, Feb 1, 2026 at 11 : 59pm (Pacific Time). Apply by this date to ensure full consideration by...serp_jobs.internal_linking.show_more
    serp_jobs.last_updated.last_updated_30 • serp_jobs.job_card.promoted
    Imaging Technologist / CT / ARRT

    Imaging Technologist / CT / ARRT

    MLee Healthcare Staffing and Recruiting, Inc • Carson, CA, United States
    serp_jobs.job_card.full_time
    Discover Your Purpose Along the Beautiful Coast of California - Where Expertise Meets Community.Long Beach is more than just a city. it's a vibrant coastal enclave where the waves meet innovation.I...serp_jobs.internal_linking.show_more
    serp_jobs.last_updated.last_updated_variable_days • serp_jobs.job_card.promoted
    Technical Advisor - Professional Technology & Support

    Technical Advisor - Professional Technology & Support

    Canon U.S.A., Inc. • Burbank, CA, United States
    serp_jobs.job_card.full_time
    Technical Advisor - Professional Technology & Support.Located in our Burbank, CA facility, Canon U.You will join our Imaging Products and Solutions team to s. If you have technical experience in liv...serp_jobs.internal_linking.show_more
    serp_jobs.last_updated.last_updated_variable_days • serp_jobs.job_card.promoted
    Remote Visual Annotation Expert - AI Trainer ($40-$40 per hour)

    Remote Visual Annotation Expert - AI Trainer ($40-$40 per hour)

    Mercor • Burbank, California, US
    serp_jobs.filters.remote
    serp_jobs.job_card.full_time
    Role Overview : Mercor is collaborating with a leading AI lab on a project designed to advance the performance of cutting-edge AI models. Experts will analyze short video clips and / or images, produci...serp_jobs.internal_linking.show_more
    serp_jobs.last_updated.last_updated_1_day • serp_jobs.job_card.promoted
    Remote Bilingual Simplified Chinese Government / Public Policy Expert - AI Trainer ($45-$55 per hour)

    Remote Bilingual Simplified Chinese Government / Public Policy Expert - AI Trainer ($45-$55 per hour)

    Mercor • Burbank, California, US
    serp_jobs.filters.remote
    serp_jobs.job_card.full_time
    Mercor is seeking • •native Mandarin speakers • • who can read / write • •Simplified Chinese • • and are also • •government or public policy professionals • • who have worked in • •China • •.This role combines y...serp_jobs.internal_linking.show_more
    serp_jobs.last_updated.last_updated_1_day • serp_jobs.job_card.promoted
    Lead Technical Artist

    Lead Technical Artist

    Skydance Media • Santa Monica, CA, United States
    serp_jobs.job_card.full_time
    Santa Monica, Los Angeles Skydance Games.Paramount, a Skydance Corporation,.Our teams are expanding beloved franchises with Marvel 1943 : Rise of Hydra, pushing the limits of immersion, and shaping ...serp_jobs.internal_linking.show_more
    serp_jobs.last_updated.last_updated_variable_days • serp_jobs.job_card.promoted
    Sr Character Technical Artist (Contract)

    Sr Character Technical Artist (Contract)

    PlayStation Global • Los Angeles, California, USA
    serp_jobs.job_card.full_time
    PlayStation isnt just the Best Place to Play its also the Best Place to Work.Today were recognized as a global leader in entertainment producing The PlayStation family of products and services inc...serp_jobs.internal_linking.show_more
    serp_jobs.last_updated.last_updated_variable_days • serp_jobs.job_card.promoted
    Remote Physics PhD (Top 30 Program, US / UK / CA) - AI Trainer ($90-$150 per hour)

    Remote Physics PhD (Top 30 Program, US / UK / CA) - AI Trainer ($90-$150 per hour)

    Mercor • Burbank, California, US
    serp_jobs.filters.remote
    serp_jobs.job_card.full_time
    Role Overview • • Mercor is collaborating with a leading AI research group to engage experts with advanced training in physics. PhD graduates in Physics from a US / UK / CA top 30 pure physics program • • a...serp_jobs.internal_linking.show_more
    serp_jobs.last_updated.last_updated_1_day • serp_jobs.job_card.promoted
    Principal Fluids & Propulsion Systems Architect

    Principal Fluids & Propulsion Systems Architect

    Blue Origin • Los Angeles, CA, United States
    serp_jobs.job_card.permanent
    Applications will be accepted on an ongoing basis until the requisition is closed.At Blue Origin, we envision millions of people living and working in space for the benefit of Earth.We're working t...serp_jobs.internal_linking.show_more
    serp_jobs.last_updated.last_updated_30 • serp_jobs.job_card.promoted
    Sr Principal Presales Solution Architect

    Sr Principal Presales Solution Architect

    Unisys Corporation • Los Angeles, CA, United States
    serp_jobs.job_card.full_time
    What success looks like in this role : .Provides presales solution architecture services across materially significant, strategically important clients and client groups. Leads in the development of c...serp_jobs.internal_linking.show_more
    serp_jobs.last_updated.last_updated_30 • serp_jobs.job_card.promoted
    Lead Engineer, AI

    Lead Engineer, AI

    Absurd Ventures • Santa Monica, California, United States
    serp_jobs.job_card.full_time
    We are seeking a highly skilled and experienced.As the Lead AI Engineer, you will be responsible for overseeing the design, development, and optimization of game artificial intelligence systems- fr...serp_jobs.internal_linking.show_more
    serp_jobs.last_updated.last_updated_30 • serp_jobs.job_card.promoted
    Innovation Cup 2026 - Team Advanced Electronic Materials (all genders)

    Innovation Cup 2026 - Team Advanced Electronic Materials (all genders)

    Merck KGaA • Long Beach, CA, United States
    serp_jobs.job_card.full_time
    Ready to explore, break barriers, and discover more? We know you've got big plans - so do we! Our colleagues across the globe love innovating with science and technology to enrich people's lives wi...serp_jobs.internal_linking.show_more
    serp_jobs.last_updated.last_updated_variable_days • serp_jobs.job_card.promoted
    Principle - Data Architect (Dicom / Medical Imaging)

    Principle - Data Architect (Dicom / Medical Imaging)

    CitiusTech • Long Beach, CA, US
    serp_jobs.job_card.full_time
    Data Architect (Medical Imaging / Dicom).With over 8,500 healthcare technology professionals worldwide, CitiusTech powers healthcare digital innovation, business transformation, and industry-wide con...serp_jobs.internal_linking.show_more
    serp_jobs.last_updated.last_updated_variable_days • serp_jobs.job_card.promoted